
ATK 400 · Power 310 000
Breaking the Rock Shield before it swallows a Legion, clearing Hammer Trolls that heal each other, and closing it out inside 8 minutes.
Earthsunder: enrage at 8 minutes
8m after entering battle, Giant becomes Enraged, casting Groundspike and instantly killing all Legions within its Lair.
The Giant is immune to every debuff and every impairment except Taunt.
Stuns, slows, silences. None of it lands. Bring heroes and artifacts that deal damage or protect your own units, not ones that control the target.
Health300 000
Defense2 250
MovementVery Fast
Battle duration300s
Gems500
Speedups8h 20m
Gold500K
Wood500K
Ore375K
Goal: Stable positioning, no early losses
Reckless Blow
Giant swings its mighty arms, dealing Physical Skill damage to all enemy Legions in a forward arc (Damage Factor 300).
Wild Swing
Giant swings its hammer, dealing Physical Skill damage to all enemy Legions in a forward arc (Damage Factor 400).
Whirlwind of Ferocity
Giant raises its stone hammer and spins, dealing Physical Skill damage to all surrounding enemy Legions (Damage Factor 500).
The Giant devours the Legion with the most remaining units and gains a Rock Shield. Everyone around gets Terror for 5 seconds.
That 40% is why this is the raid's real emergency. It isn't one Legion at stake. A shield you fail to break costs the whole group nearly half its units.
Every DPS on the shield the moment it appears. The stun that follows is your best damage window of the phase.
Feast of Gluttony
Giant devours the Legion with the most units remaining in the Lair, gains a Rock Shield for a period of time, and inflicts Terror on all surrounding Legions for 5s. If the Shield remains unbroken at the end of its duration, the devoured Legion is instantly killed, and all surrounding Legions take Skill damage (40% of the Legion's maximum Unit Count). If the Shield is destroyed in time, the devoured Legion escapes, and Giant is briefly Stunned.
In the second stage the Giant becomes Invulnerable and summons Hammer Trolls, then casts Mountain Aura to raise their ATK and DEF.
Two ways out, and most raids only know one:
Brothers of One Mind: killing one Troll heals every other Troll to full.
So do not focus them down one at a time. Bring them all low together, then finish them in the same few seconds. A raid that kills them in sequence hands back every point of damage it just dealt and burns the whole 90 seconds anyway.
Each dead Troll drops a Healing Manastone. Gather it to heal your lightly wounded units.
King of the Giants
During the second stage, Giant becomes Invulnerable and summons Hammer Trolls within the Lair. It also casts Mountain Aura, increasing the ATK and DEF of Hammer Trolls within its range. Invulnerability and Mountain Aura last for 90 seconds. Each defeated Hammer Troll drops Healing Manastone; gather it to heal lightly wounded units in your Legion. Giant's invulnerability expires as soon as all Hammer Trolls have been defeated.
Brothers of One Mind
When a Hammer Troll is killed, other Hammer Trolls recover to full HP.
Burn your artifacts during the stun windows from Phase 2, not here.
Aftershock
Giant charges up briefly before knocking all Legions Airborne along three forward straight lines, dealing Physical Skill damage (30% of the Legion's maximum Unit Count).
All-Out Strike
Giant charges up briefly before successively hammering the ground in four directions. Legions in an arc in front of the strike are knocked Airborne and take Physical Skill damage (20% of the Legion's maximum Unit Count).
Shockwave
Giant slams its enormous hammer into the ground, knocking all surrounding Legions Airborne.
All 15 skills, lair and alliance, with the full game text