
Baneholt · ATK 800 · Power 820 000
Plague Ward turns Plagueheart Burst from 25% of your Legion into 2.5%, and every other mechanic exists to strip it or restore it.
Rabid Fury: enrage at 8 minutes
8m after entering battle, Miasma Giant becomes Enraged and instantly kills all Legions within its Lair.
Miasma Giant is immune to every debuff and impairment except Taunt.
Control heroes do nothing here.
Health800 000
Defense4 500
Gems400
Speedups6h
Gold500K
Wood500K
Miasmic Vapor fills the Lair with Miasma, up to 3 stacks. Every stack damages every Legion in the Lair, and it ramps hard:
| Stacks | Damage per tick |
|---|---|
| 1 | 0.5% of maximum Unit Count |
| 2 | 1.5% |
| 3 | 3% |
Cleansing Manastone grants 1 stack of Plague Ward: complete immunity to Miasma damage. Collect it. There is no other way to stop the Lair from grinding you down.
Then Fog Devourer fires: the Giant eats all the Miasma, converting each stack into a stack of Billowing Fog for itself. That fuels the tank killer below.
Miasmic Vapor
After a short charge-up, Miasma Giant creates 1 stack of Miasma in its Lair, up to a maximum of 3 stacks. Each stack of Miasma deals Physical Skill damage to all Legions within the Lair (0.5%/1.5%/3% of the Legion's maximum Unit Count).
Cleansing Manastone
Cleansing Manastone will appear in Miasma Giant's Lair. Collect it to gain 1 stack of Plague Ward, providing immunity to damage dealt by Miasma.
Fog Devourer
Miasma Giant absorbs all Miasma within its Lair. Each stack absorbed grants Miasma Giant one stack of Billowing Fog.
The Giant spends 1 stack of Billowing Fog to Stun its current target and apply Toxic Discharge.
A Legion hit by Toxic Discharge twice in a row dies instantly, and everyone around it takes 40% of their maximum Unit Count.
Tanks must rotate taunts. The second application lands on whoever is holding aggro, so aggro has to change hands between casts. A raid that loses here loses its tank and a third of everyone standing near it in the same instant.
While a Legion carries Toxic Discharge, Plagueheart is active on it: 2% of maximum Unit Count every 2 seconds to everyone nearby, and it destroys Rot Pools in range.
So the marked tank is a walking hazard and a walking broom. Keep them away from the raid, and walk them through the pool field on the way out.
Toxic Onslaught
Miasma Giant consumes one stack of Billowing Fog to Stun its current target and inflict Toxic Discharge. Being hit by Toxic Discharge twice in a row will kill a Legion instantly, and deal Physical Skill damage to all surrounding Legions (40% of the Legion's maximum Unit Count).
Plagueheart
Legions inflicted with Toxic Discharge deal Physical Skill damage every 2s to surrounding Legions (2% of the Legion's maximum Unit Count), and will also destroy Rot Pools within range.
The Giant marks six Legions, and it prioritises Ranged Legions. 10 seconds later, a Rot Pool spawns at each of their positions.
Place them on the outer edges. Never inside the raid, never across a path people need.
Rot Pool
Miasma Giant marks six Legions, prioritizing Ranged Legions. 10s later, marked Legions generate Rot Pools at their location. Rot Pools explode when Legions come into contact with them, dealing Physical Skill damage to surrounding Legions (10% of the Legion's maximum Unit Count) and dispelling one stack of Plague Ward.
The Giant absorbs every Rot Pool in the Lair and hits all Legions at once:
| Your state | Damage |
|---|---|
| With Plague Ward | 2.5% of maximum Unit Count |
| Without Plague Ward | 25% of maximum Unit Count |
Each Rot Pool it absorbs adds another 5% on top.
It also detonates any live Toxic Discharge, for a further 20% of maximum Unit Count to everyone around that Legion.
This is the skill the whole fight is built around. Three things decide whether it is survivable: do you still have Plague Ward, how many pools were left standing, and is a marked tank standing in the crowd. Every rule below is one of those three.
Plagueheart Burst
Miasma Giant absorbs Rot Pools within its Lair, dealing Physical Skill damage to all Legions (2.5% of the Legion's maximum Unit Count, or 25% of the Legion's maximum Unit Count if the Legion does not have Plague Ward). Each Rot Pool absorbed increases damage dealt by 5%. Miasma Giant also causes a Legion's Toxic Discharge to explode, dealing Physical Skill damage to surrounding Legions (20% of the Legion's maximum Unit Count).
Rolling Stone
Miasma Giant swings its mighty arms and deals damage to all enemy Legions in a forward rectangle, knocking them Airborne. Skill Damage (Physical). Damage Value: 10% of the Legion's maximum Unit Count.
Giant Palm
Miasma Giant swings its mighty arms, dealing damage to all Legions in a forward arc. Damage Type: Skill Damage (Physical) Damage Factor: 300
Jolting Strike
Miasma Giant swings its hammer, dealing Physical Skill damage to all enemy Legions in a forward arc (Damage Factor 500).
Whirling Plague
Miasma Giant raises its stone hammer and spins, dealing Physical Skill damage to all surrounding enemy Legions (Damage Factor 400).
Healing Manastone
When the second stage ends, the Lair produces Healing Manastone. When gathered, it heals a Legion's lightly wounded units.
All 17 skills, lair and alliance, with the full game text